Highlight the tile you wish to discard by clicking on an unhighlighted tile or by using the arrow buttons to move the highlight, and either click on the highlighted tile or on the Discard button. If you regret having discarded that particular tile, and if "Take-back" is checked under the Preferences menu, then you have a few seconds to click on the tile, taking it back into your hand.
Your turn will then end. Note: Take-back is only available when playing offline against A. Take-Back is not available in all mah-jongg games. The Discard button can also be used to cancel certain claims. If you are playing offline against A. This button is only available when you play online against real people it is not available when playing solo against A.
This button lights up when you have two identical tiles in your hand and the discarded tile can be used to meld a Pung Triple. Press the button or click on the tile to take the discard; the tile will be taken and your matching pair will be moved from your hand, and the three matching tiles will be melded face-up on the table for all to see.
If you don't want to claim the discard, press Pass to signal to other players that you are not interested in claiming that tile. Note: When you have a concealed Pung three identical tiles contained in your hand, not visible to the other players , you do not need to meld that Pung - it is to your advantage to keep it concealed in your hand - thus the Pung button does not light up in this circumstance.
This button lights up when you can make a Kong. There are a couple of different ways you can make a Kong. The four tiles are laid down on the table, with the two middle tiles face-down. This is a special case called a "concealed Kong" because you already had the Pung of tiles in your hand - although everyone knows you have melded a Kong, the meld is made only so that you can keep the required number of tiles in your hand.
The Kong does not disallow you from otherwise going out with a concealed hand which is worth extra points. You can add the tile to your meld and draw again you cannot claim a player's discarded tile for this. This button lights up when you are holding four of a kind and someone discards a fifth, enabling you to take it to expose a Quint. This button lights up when the player to your left discards a tile you can use to meld a Chow Sequence.
These buttons can be used to move the highlight s to the left or right within the tiles in your hand. You can use the arrow to select potential discards, and to tell the computer how you want to use a discarded tile. The computer raises two tiles in your hand - you can use the Left and Right Arrow buttons to move the highlight to the left or right. Similarly, when playing Western rules with Jokers, you can use the arrow buttons to tell the computer which tiles you want to use in a Pung or Kong.
Press this button to automatically sort the tiles in your hand. Tiles will be sorted into Chinese order dragons at the right or American order dragons with associated suits , according to how you have the preference set. Any time you desire, you can manually sort the tiles in your hand.
Pressing this button activates automatic sorting. When you have drawn a tile which completes your hand giving you the required four groups-of-three and a pair or when someone has discarded a tile which completes your hand and your hand meets the required minimum score if applicable , this button lights up.
Simply press the Win button to claim the tile and proclaim "Mah-Jongg" also called "going out". Be careful, though - make sure you are aware of the rules in effect in the game you are playing.
For example, if you are playing Chinese, with a Minimum Score requirement, and the False Declaration Penalty is on, the Win button is always lit up!
You should only declare a win if your hand will score enough points, otherwise you may incur a penalty! The Win button changes to a "Frish" button at the appropriate time after the Charleston in American Mah-Jongg, if you have chosen to have the Frish option.
When you don't like the tiles you got, you can press this button to request a redeal. The Win button changes to a "Decline" button at the appropriate time during or after the Charleston in American Mah-Jongg. The game's text is stored in commented TXT files for ease of cross-platform localization, as uq3. One of the longest comments describes how to write a quit confirmation prompt, and all of it is wrong: tConfirmExit stands on its own, and tApplicationTitle is actually called tGameTitle.
This next set makes up a deprecated version of a Mac display options dialog. Separate sets for handling resolution switching and multiple displays are located after the "not implement[e]d" block. Version 1. Yes, tDemo5 and tDemo4 are reversed like that. The one-item File menu is similar to that on the game's title screen, but even there it says "Quit Game" rather than "Quit". The Dynasty games did not support online multiplayer under Mac OS. According to the game's producer, Tom Sloper , "Activision never approved the budget or time to support Mac online play.
The Mac 1. The second major game in the collection is mahjong, played by up to four people, with the object being to be the first out with the best hand consisting of 14 tiles.
A help feature not in the manual explains four different ways to play, although the games consist of the same basic rules. There are three suits consisting of nine tiles each, and gameplay is similar to the card game Rummy.
A betting feature is offered for those so inclined. Unfortunately, the game is basically the same, simply played with variations. You may enjoy each one the first or even second time, but interest fades quickly unless you have several friends willing to sit in front of the computer and play a few hands. Gameplay just isn't compelling enough to warrant extensive play.
Graphics: The graphics are decent but not memorable. The tiles and backgrounds are nicely designed, though the backgrounds have nothing to do with gameplay other than in the Windstorm variation. The animations are small and repetitive. Sound: The ambient music is soothing and appropriate for gameplay and the sounds associated with the tiles are good. It's just an installer, and the game requires a physical CD.
I've been using a Windows Xp bit Service pack 3. Nexom 1 point. Nexom 0 point. The game only opens using the physical ROM. Normally with a Virtual image, the game just runs in the background, and that's all.
Without any error messages I bought it, also I have the original CD of the game. ISO from it. Feel free to send me a message to: hdgame[at]outlook.
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